The Elder Scrolls: Skyrim launched six years ago on November 11, 2011, breaking records for Bethesda in becoming not only one of the best-selling products ever developed by the studio, but also one of the most popular video games of all time. Not for nothing, either; Skyrim was the culmination of Bethesda’s long experience in developing RPGs. The atmosphere was epic and incredibly gripping, with a level of immersion rarely matched by other installments in the fantasy genre and gameplay that, while considerably more shallow by today’s standards, was nonetheless an immensely entertaining experience at the time. It’s no surprise that Skyrim has since gone through multiple rereleases and even now is set to arrive both on the Nintendo Switch and as a special VR-compatible edition for the PlayStation 4.
Most players hadn’t even set down their controllers when news of a multiplayer cooperative mod began circulating later that year. Footage would eventually arrive, and while the mod very clearly needed more work, it was assumed that Skyrim would have full co-op functionality sometime by the next year. Now, over half a decade later, Skyrim Together is finally nearing completion. Check out the latest feature trailer below:
A separate video includes plans to eventually release a modding API for other programmers looking to implement their own mods, while a live “to-do list” on the official SubReddit for Skyrim Together tracks the developers’ progress on the project. Currently, the team is looking to finalize UI elements and eliminate any remaining bugs before releasing the mod “as soon as possible.”
More information about Skyrim Together can be found on the team’s Patreon. As for a release date – the developers expect a launch sometime this fall, when it will arrive completely free for PC Skyrim owners.