One of the first things to come to mind when someone mentions the Total War franchise are definitely the massive, jaw-dropping battles encompassing multiple armies clashing together, each with their own infantry, cavalry, and specialty units all fighting a thousand different battles all at once.
The second thing would probably be the modding community.
Thanks to the sandbox nature of the series, Total War has always seen a great deal of additional support from the community in the form of game modifications, or “mods.” Whether it’s new units, balance changes, or entirely new maps, there’s always something new to try out – after a few months, of course.
Modifying a game takes some work regardless of how much experience a person has, and it can typically take a good while before community mods start to become available after a new installment’s been released. According to a recent interview, however, this might not be the case for the upcoming Total War: Warhammer 2.
A statement from lead designer Mark Sinclair explained that, while it’s obviously a new game from the first Warhammer, modifying Warhammer 2 shouldn’t be as difficult as it ordinarily would be.
“The way it will work is that mods that were created for the first Total War: Warhammer will only be for Warhammer. They are two different and separate games, so you can’t necessarily just use a Warhammer mod in Warhammer 2. That said, theoretically, we’ve made it possible to transfer a mod from Warhammer to Warhammer 2. There will have to be some work on the part of the modder to make sure it’s compatible, but ideally it should be relatively straight forward.”
This is certainly good news for players who have grown fond of their mods for the first Total War: Warhammer, though the extent of this compatibility is still vague. It’s almost certain that, regardless of the efforts Creative Assembly’s developers put in to ease the transition, it will not be as simple as simply reuploading the mod to a new workshop page.
Total War: Warhammer 2 will launch on September 28 for Microsoft Windows. Those anticipating the release can watch for future news about the game by following the developers on Twitter, or by tuning in to the studio’s blog and forums on the official website.